Spells Editor
The Spells
tab in the Metadata Editor
allows you to edit the database of known spells.
This allows SleepHunter to recognize spells and configure behaviors when using them.
Adding a New Spell
To add a new spell, click the Add
button in the bottom bar. You will be prompted to enter the spell information.
Editing a Spell
To edit a spell, double-click the spell in the list or select it and click the Edit
button in the bottom bar.
You will be prompted to enter the spell information, similar to the Add Spell
dialog.
Removing a Spell
To remove a spell, select it and click the Remove
button in the bottom bar.
Clearing All Spells
To clear all spells, click the Clear All
button in the bottom bar.
Save Changes
Save all changes to the database file. This will overwrite the existing file.
Revert Changes
Discard all changes and revert to the last saved state (from file).
Add/Edit Spell Dialog
The Spell
dialog allows you to enter the information for a spell, either for adding a new spell or editing an existing one.
Spell Name
The name of the spell. This is the name that will be displayed in the UI.
Group Name
The group name of the spell, used for categorizing spells for certain interactions like staff-switching.
Mana Cost
The mana cost of the spell, in MP.
Cast Time
The cast time of the spell, in lines. Each line is about one second.
Cooldown
The cooldown of the spell, in seconds (if applicable). A zero-cool down means the spell has no cooldown.
Does Not Level
Whether the spell does not increase on level. If this is set the spell level will not be displayed in the UI.
Character Class
The character classes that can use the spell.
NOTE: This is currently unused but may be used in the future for certain behaviors.